Fixed the first mouse click on a newly loaded map not being able to create a selection marquee. Fixed the green directional cursor appearing when right-click dragging, even when only enemies or buildings were selected. Fixed the Keep’s Enable/Disable all industries buttons from breaking when an ox post was present. Bug Fixes The CTRL groups (CTRL+1/2/3) are now saved in a save game and available when the save game is loaded. Pressing ALT + TAB will unlock the cursor in Windowed mode.
The mouse cursor is locked to the game when in Full Screen or Windowed mode. Unwanted saved games can now be deleted in the “Load Game” screen. The message scroll buttons can be held down to scroll through them. The in-game message log history has been increased to 50. Game speed can also now also be controlled using i/o keys (to help some laptop users that couldn’t use -/+ keys). Miscellaneous Game speed changes using the -/+ keys are now displayed onscreen. Notifications have been added to show the map location of new reinforcements. Messages and map location notifications have been added when estates and flags are being captured. Minimap Flag icons have been added to the minimap for Capture the Flag mode. These limits can be overridden by changing the relevant settings in the Documents/Stronghold 3/Profiles/options.xml file. Troop/Building Limits Troop and building maximums have been added to Single Player, in order to prevent performance issues when the numbers get too high.
Health bars are now drawn for currently selected Lord units on their icons in the GUI. The game can still be viewed top down by pressing the Space Bar. Camera Changes Previously when zooming out the camera would tilt until eventually the game would be viewed top down. Full Screen/Windowed mode added to the Options menu. Enabling Vsync will reduce performance so we have added an option to turn Vsync Off/On in the Options menu. Additional user interface options Vsync matches your monitor’s refresh rate to the in-game frame rate to prevent screen tearing. Sound has been optimised – combat vocalizations are no longer decompressed into memory, resulting in a memory savings of up to 100 Megabytes after a long game session. Pathfinding has been optimised – Buildings are now treated a one large obstacle rather than a number of small obstacles. Skinning of actors has been optimised – These include animations now do not blend from a distance, PoseDrivers are not recreated everytime there is a LOD change and the game now prioritises existing PoseDrivers, rather than always expanding the PoseDriver pool. New Coronation Mode map – Marshlands Performance improvements Simulation step has been tweaked so that scripts are now called 4 times less often. Coronation Mode features upgradable Keeps which have their own defences and provide additional housing for workers and troops. The first King to achieve the rank of “Emperor” will win the game.
By generating honour players can move up the ranks, gaining new technology and weaponry along the way.
Multiplayer – Coronation Mode In Coronation Mode players start off at the lowly rank of “Village Idiot” with limited access to buildings and military units. The new Market is an advanced trading building which costs 200 wood and features a slider with controls for automatically trading goods, with individual settings per good type.
Goods can be traded via the Stockpile, Granary, Keep and Armoury. Rally points for the Siege Camp have been added New Market added with Autobuy/Autosell feature Markets are no longer required to buy or sell goods. Ranged troops can move and attack troops behind walls when within their line of sight. Men at Arms now always walk, instead of running into attack. Range units (Archers, Crossbowmen, etc) now gain an attacking bonus based on terrain height Troop Movement Changes Macemen, Armed Peasants and Monks always run. Vegetable gardeners produce and carry 50% more vegetables per delivery. In multiplayer the rate has been increased even higher.
Enjoy! Stronghold 3 Update 1 Changelog: Economic Systems Rebalanced Peasants now move 66.66% faster. The update will be auto-downloaded from Steam next time you start the client and you can view its complete changelog below. This update rebalances the game’s Economic Systems, adds a new Multiplayer Mode (called Coronation), features performance improvements, as well as various changes to Troop Movement. Firefly Studios released a massive update for their strategy game, Stronghold 3.